From time to time, the discussion comes up about Traveller using only two dice. This can be rather troublesome to players when generating their character, since no one wants a strength value of 2, or an intelligence value of 2, or anything with a value of 2 in it.
But what if a 2D6 dieroll could be converted to a bell curve shape like a 3D6 produces? Things that make you go "hmmmm."
Using this dataset of 16 numbers [-5, -4, -3, -2, -2, -1, -1, 0, 0, 1, 1, 2, 2, 3, 4, 5], a Traveller player could roll a 3D6 and subtract 2 from it. So a roll of 3 would be pointing to -5 in the dataset. And a roll of 18 would be pointing to 5 in the dataset. The number that is being pointed to is the amount the player adds to the number 7. So -5 + 7 = 2. And 5 + 7 = 12.
This would just be used when rolling for characteristics during character generation. It would not be used for skill rolls.
Roll for Sanity
Mostly about tabletop and laptop role-playing games.
Saturday, October 6, 2012
Wednesday, October 3, 2012
An Alternate Die Roll for Traveller Character Generation
An alternate method to rolling attributes for a Traveller character (similar to Method I used in AD&D) is to roll 3D6 and remove the lowest die from the roll for each attribute. This reduces the chance of rolling a 2 for an attribute.
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