Roll for Sanity


Mostly about tabletop and laptop role-playing games.

Sunday, August 27, 2017

The Starjumper

The Starjumper. The experimental generation starship that a scout crew would discover and investigate. Long thought to have been lost over time.

Rendered in Vue.



From Marc Miller:
Generation Ships carried crew operating the ship over lifetimes: creating and educating new generations who will ultimately explore and colonize new world. For redundancy, the crew is several thousand and devoted tonnage includes renewable and recyclable support (totaling about a third of the total ship tonnage). Payload for the destination is about a third of ship tonnage.

A Generation Ship probably induces centrifugal pseudo-gravity with a spin of 3 RPM (=.7 G). The outer hull, one deck-height high, about two-thirds of the ship length, and for full circumference (600 meters circumference, 200 meters length, 3 meters high) is 360,000 cubic meters or (divide by 13.5) = 26,000 tons. Two such decks have 52,000 tons and can easily support a population of 2,000 to 4,000.

Tuesday, August 22, 2017

Wednesday, August 9, 2017

Trying Out an Illustration Style

I dragged out my old Carrara 5.1 Pro with WireFrame Pro installed, and imported my Free Trader model to get this illustration look. It's one of the reasons I still have Carrara.



Saturday, August 5, 2017

A Re-Mastered Broadsword Vue Scene


Last night, I was looking all over for my Broadsword scenes. Then I realized they were all done virtually instead of locally. I was able to reverse-engineer one of the scenes I did in the past and create imports from it for use in a Vue scene that I had thought I made for this ship in the past.

I guess what I'm saying is, this is my first render in Vue, of this ship, in over a year. A one-pass render with no layered processing, that I normally used Paint Shop Pro for in the past with my Broadsword and Cutter models.

So this Vue scene file here will be my new master to make renders of other scenes from.