Roll for Sanity


Mostly about tabletop and laptop role-playing games.

Showing posts with label art. Show all posts
Showing posts with label art. Show all posts

Thursday, July 18, 2019

More Scout Ship

Will finish this model some day. Hopefully soon, after finishing other projects.


Monday, June 10, 2019

Lost Works

Since Google+ is gone. I'm posting some art here that was lost, for linking with Pinterest.









Wednesday, May 29, 2019

Some New AHL Renders

I thought I had posted these before. But I didn't see them over on Pinterest yet. So I'll place them here.



Wednesday, May 15, 2019

Scout Ship Explores a Star Jumper


Recorded as the first Jump-1 capable vessel, the Star Jumper was rumored as being forever lost. Until now.

Tuesday, April 30, 2019

Azun Low Orbit in 70mm


Some may remember this scene from years ago. Pinterest has lots of copies of it in various Traveller boards. Here is a manipulated re-render of that scene, using old model parts that still load ok.



And this one is without the candy.



Tuesday, January 22, 2019

A Free Trader in Trouble

A Vue 9.5 Infinite render of my version 2 model of a Free Trader that I modeled in Hexagon 1.21 and painted in 3D-Coat 4.8.20.


Tuesday, January 1, 2019

Fax Traveller

An old render I did. Reminds me of the fax days I lived through in the early '80s.


Sunday, December 30, 2018

Scout Near World

With lens blur. I may add more geometry to the model at some point.




Monday, December 3, 2018

More Details Added

Started on the smoke and burn effects for the Free Trader. Still more fiddly bits to add.


Sunday, December 2, 2018

Free Trader Version 2

Started the paint job of my version 2 Free Trader. It has been through a lot so far.


Saturday, June 9, 2018

Same Escort, Different Day


Modeled in Hexagon 1.21.
Rendered in Vue 9.5 Infinite.
Postwork in CameraBag 2.8.01

Sunday, May 27, 2018

Some Traveller RPG Gazelle Class Ships


I found an old model that I thought I did some Vue renders of. But they were all modo renders. So here is a Vue render. It took a while to get the pieces imported and the textures applied because I had files spread out in older folders from my old computer.

Sunday, May 6, 2018

Two Free Trader Renders

Trying out two render styles for a scene. Can't decide which one I like better.



Hidden in Clouds


A Free Trader doing some Scout work maybe? Or looking for a hiding place? Hard to say with this render.

Thursday, March 15, 2018

Traveller RPG Inner City (building jam)


Took awhile to get the buildings to randomly fall where I wanted them to. Kept fussing over their heights and sizes, etc, while keeping them from blocking the lighting and my camera.