Playing with CameraBag.
Roll for Sanity
Mostly about tabletop and laptop role-playing games.
Sunday, December 31, 2017
Thursday, December 21, 2017
Wednesday, December 20, 2017
Friday, December 15, 2017
Thursday, December 14, 2017
Saturday, December 9, 2017
Tuesday, October 31, 2017
Vue is Becoming My Go-To Traveller Illustrator
Trying out some of Vue Infinite's small spherical planetoids. Took me awhile to re-learn how such objects get generated, because technically they are still ground planes.
Thursday, October 26, 2017
More Azun
Someone might know what the floating ball is all about. Having not read the magazine in 30 years, I'd guess it is a... I have no idea what it is. Will have to read up on Azun again.
Wednesday, October 25, 2017
Rendered World Images for Subsectors
I made world images last night for displaying in subsectors. They were rendered in Vue Infinite at 48x48 before MapGen scaled them to their various world sizes. Lunar Cell helped with the generic hydrographics images. My plan is to customize some of them for certain types of worlds still.
Here is the region near Earth. Now known as Terra.
Here is the region near Earth. Now known as Terra.
Saturday, October 14, 2017
Coding MapGen for Traveller's Known Space
Spent the day roughing out some of Traveller's known space in Classic Python 2.5 using PyGame 1.9.1 (aka SDL 1.2.13). The big dots are high population worlds. The yellow dot is Reference. Just need to make labels for the sectors, and work on the scroll/zoom bit.
ADDED:
ADDED:
Got my labels going now.
I haven't loaded any Zhodani sectors yet. You can see a blue world or two in the corner so far. I was curious if anyone else thought it was weird how the Zhodani use the same mapping scheme as the Imperium?
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