Roll for Sanity


Mostly about tabletop and laptop role-playing games.

Sunday, June 16, 2013

Working on Vargr Character Generation Now

I'm currently working on a Traveller character generator for the Vargr. I renamed by last character generator to "human". The new one is called "vargr". So if I need a human PC or NPC, I just double-click the human.py file instead of the vargr.py file. Takes a second to generate a character's homeworld and character sheet in Excel, where I can edit a few things on the sheet if needed before saving it as a PDF. I'll also add a Vargr name generator to the program so that the character's name is filled in. My human program leaves the name blank, so I can enter a name later.

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