Roll for Sanity


Mostly about tabletop and laptop role-playing games.

Sunday, December 30, 2018

Monday, December 3, 2018

More Details Added

Started on the smoke and burn effects for the Free Trader. Still more fiddly bits to add.


Sunday, December 2, 2018

Free Trader Version 2

Started the paint job of my version 2 Free Trader. It has been through a lot so far.


Saturday, June 9, 2018

Same Escort, Different Day


Modeled in Hexagon 1.21.
Rendered in Vue 9.5 Infinite.
Postwork in CameraBag 2.8.01

Sunday, May 27, 2018

Some Traveller RPG Gazelle Class Ships


I found an old model that I thought I did some Vue renders of. But they were all modo renders. So here is a Vue render. It took a while to get the pieces imported and the textures applied because I had files spread out in older folders from my old computer.

Sunday, May 6, 2018

Two Free Trader Renders

Trying out two render styles for a scene. Can't decide which one I like better.



Hidden in Clouds


A Free Trader doing some Scout work maybe? Or looking for a hiding place? Hard to say with this render.

Thursday, March 15, 2018

Traveller RPG Inner City (building jam)


Took awhile to get the buildings to randomly fall where I wanted them to. Kept fussing over their heights and sizes, etc, while keeping them from blocking the lighting and my camera.

Thursday, March 1, 2018

Free Trader 12 Near World


Felt like doing a '70s render. I remember when Journey to the Far Side of the Sun was before its time. And of course, 2001: A Space Odyssey was. Star Wars would show up ten years later. Now everything is expected to be shot in 100% CG. Once in a blue moon though, models are still built for movies. Much of the fans still make models of their favorite movie ships for display at convention art shows.

Modeled in Hexagon 1.21.
Painted in 3D-Coat 4.7.
Rendered in Vue 9.5 Infinite.

Monday, February 26, 2018

Traveller is So Much More Than This



When asked why Traveller can't have nice things, here's one reason. A massive pushing of stereotypes from players with race-centric views. There is no role-playing in these recorded sessions. They're basically recordings of group homework with no game play in them.

Saturday, February 17, 2018

Scout Ship

Scout ship and planet rendered in Vue Infinite. Original model made in Hexagon.

Monday, January 22, 2018

Thursday, January 11, 2018

Between Worlds


Modeled in Amapi 7.5 Pro and Hexagon 1.21.
Rendered in Vue 9.5 Infinite.