Roll for Sanity


Mostly about tabletop and laptop role-playing games.

Saturday, October 14, 2017

Coding MapGen for Traveller's Known Space


Spent the day roughing out some of Traveller's known space in Classic Python 2.5 using PyGame 1.9.1 (aka SDL 1.2.13). The big dots are high population worlds. The yellow dot is Reference. Just need to make labels for the sectors, and work on the scroll/zoom bit.

ADDED:


Got my labels going now.

I haven't loaded any Zhodani sectors yet. You can see a blue world or two in the corner so far. I was curious if anyone else thought it was weird how the Zhodani use the same mapping scheme as the Imperium?

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