Traveller High Society

An RPG Blog

The Traveller game in all forms is owned by Far Future Enterprises. Copyright 1977 - 2018 Far Future Enterprises.
Traveller is a registered trademark of Far Future Enterprises.

Sunday, September 24, 2017

Trillions of Lives

I got a fax today. The '70s wants its starship terminal displays back.

This is exactly how the Far Future looked to me as a kid. With people telling me about the math required in order to play the game. Math I have yet to run into. Because, Far Future.

Here is an up-to-date color chart. The red-named worlds have populations over a trillion.

Wednesday, September 20, 2017

TRAVELLER RPG: The Scattered Bubbles of Charted Worlds

Still pushing Matplotlib in the direction I want to be taken by it. Using the recursive brute force method of Python 2.5 programming. As well as importing code from past futures. But to what end? I'll upload it to my GitHub if anyone is brave enough to convert it to Python 3.6+.

Monday, September 18, 2017

Sunday, September 10, 2017

Saturday, September 9, 2017

Friday, September 8, 2017

TRAVELLER RPG: Saving NPCs and Homeworlds to a CSV File

Been playing with the CSV file format using Python and OpenOffice, so I can store generated NPCs and their homeworld data.

Thursday, September 7, 2017

TRAVELLER RPG: Error-Checking Dice Rolls

Whenever I need a random number generated in my Python code, I simply have the computer roll dice so I don't have to remember how all the various random commands are used for the language.

Even though this adds overhead to the final code, it's very minimal as far as speed is concerned when generating non-player characters for a role-play game. So of course I had to introduce logging features to my app on top of all that. Because.

This video gives an idea of how many dice rolls are performed while generating characters.

Saturday, September 2, 2017

Some Amara Ships

Some Amara cruisers I decided to do some tweaking with. Modeled in Hexagon. Rendered in modo.